Ci-dessous, les différences entre deux révisions de la page.
Prochaine révision | Révision précédente |
informatique:jeux_videos:jeux_actuels_et_ou_recents:counter-strike:en:won_bypass [2009/11/22 14:02] – modification externe 127.0.0.1 | informatique:jeux_videos:jeux_actuels_et_ou_recents:counter-strike:en:won_bypass [2021/04/06 12:56] (Version actuelle) – ben |
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2 solutions : | 2 solutions : |
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- use the [[http://files.ndlp.info/cstrike/server/hlds/lan_fw%20linux%20v1.gz|binary]]((see http://eisbaer.essentrix.net/setup.html or http://csbeta.ndlp.info/setup.html)) , it allows to bypass WON by faking an authentication. However these binary stands on //master.ini// which references down servers ... So you get a timeout which causes lag. You could modify //master.ini// file with listening port and address whatever the service is. It's just to avoid timeout even if you get message like "the server is not public". Don't worry. | - use the [[https://files.ndlp.info/cstrike/linux/hlds/tools/lan_fw%20linux%20v1.gz|binary]]((see http://eisbaer.essentrix.net/setup.html or https://csbeta.ndlp.info/doku.php?id=howtos)) , it allows to bypass WON by faking an authentication. However these binary stands on //master.ini// which references down servers ... So you get a timeout which causes lag. You could modify //master.ini// file with listening port and address whatever the service is. It's just to avoid timeout even if you get message like "the server is not public". Don't worry. |
- in some cases lan_fw could be hard to use. We can simply use this [[http://files.ndlp.info/cstrike/server/hlds/hlds_l.3016.nowon.sh|script]] which bypasses WON authentication and suppresses network checks. This is simple ans this solution **must be used instead**. | - in some cases lan_fw could be hard to use. We can simply use this [[https://files.ndlp.info/cstrike/linux/hlds/tools/hlds_l.3016.nowon.sh|script]] which bypasses WON authentication and suppresses network checks. This is simple ans this solution **must be used instead**. |